Players must survive against monsters and
hunger. But the monsters can be turned off
by pressing escape, going into settings and
turning the difficulty to “peaceful”.
Players must collect/earn their resources. For
example, if they want wood, they must cut
down a tree in the game. In Minecraft game mode there
are also creatures (slime, Enderman, etc) that
can injure or kill the player’s character. Don’t
worry, you won’t see blood, broken bones or
anything of the sort. And if the player dies, they
just “re-spawn” (come back to like) somewhere
safe in the game.
Players must collect resources, build
structures, battle mobs, manage hunger and
explore the world in an effort to survive and
thrive.
Adventure
Players can’t break any blocks, but can
kill monsters and animals, or be killed by
monsters.
Very similar to survival mode, adventure mode
has all the characteristics of survival mode,
but the players can create maps that limit the
survival mode. The player must accomplish
certain tasks before the can even reach their
resources.